
The Art Game
Overview
My role: UI Design and implementation, gameplay design and implementation
Duration: 2 weeks
Team: Solo project
Tools: Unreal UMG and Blueprints, Unreal starter content
Description: This project was an interesting experimentation with bringing 2D artwork to life in a game environment. For the sake of this prototype, I chose a simple painting to ensure I was focused on mechanics and the game loop, but am interested in building out more complex scenes from art history, testing applying brushstroke-like materials rather than solid colors, and creating puzzles with paintball ricochet and the positioning of elements going back in space.