Artemis

Overview

My role: Project Lead, UX Designer, Narrative Writer

Duration: 10 weeks

Team: 4 Designers

Tools: Adobe Illustrator, Premiere Pro, Figma

Description: Conceptual design for a gamified personal safety VR training simulator that offers users the opportunity to see branching storylines and outcomes based on the choices they make in a given scenario.

The Problem

Traditional self defense training lacks an immersive experience that replicates realistic assault scenarios and conditions.


Our Solution

Artemis is a virtual reality game that emulates realistic scenarios and educates users on preventative personal safety methods. Through comprehensive interactive storytelling, users will be more mindful, prepared, and less likely to be assaulted.​​​​​​​

Communication Design Award

Silver in Interactive Design

Bronze in UX, Interface, & Navigation

Bronze in Digital Tools and Utilities

Key Functions

  • Interactive storytelling

  • Educational Safety Tips

  • Awareness and mindfulness

  • Realistic and common scenarios

  • Feedback to improve decision making

  • Varying outcomes based on decision sequences

Gameplay Concept Prototype

Check out the full

process book!

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