Telestrations

Overview

My role: UI Artist and Designer, responsible for ideation, mood boards, visual explorations, and style guide

Duration: 2 weeks

Team: 3 UI Designers

Tools: Figma, Adobe Illustrator, Miro, Adobe Premiere Pro

Description: This project reimagines the party game, Telestrations, as a mobile interface. We aimed for a silly and playful interface that feels hand-drawn to reflect the gameplay experience.

Concept Demonstration

Check out the full

process book!

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Artemis (2019)